Telos Entertaiment Inc
- Charlottetown
- $45,000 per year
- Posted: September 21, 2018
- 40 hours per week
- Starts: October 1, 2018
- Contract
- Expires: October 8, 2018
- 2 Vacancies
- 92594
Job Description:
Responsibilities
Candidate would be responsible for a variety of duties in a fast-paced, flexible environment.
Depending on relevant experience and inclination, these could include:
- Working with the team lead to deliver applications within defined sprint schedules
- Design & coding of core functionality and systems
- Follow team direction & management, including code review
- Developing technical designs & strategies based on high level designs
- Developing & executing deployment strategies for fast-growing applications
- Participating in design sessions to align game experiences with technical solutions
- Identifying potential technical obstacles in designs and developing alternate solutions
- Developing in-house initiatives to increase productivity & address common problems
Required Experience
- Unity 3D
- Primarily mobile games
- C# language strongly preferred
- Prior knowledge of mobile optimization techniques a benefit
- Familiarity with Android & iOS deployment and testing procedures a benefit
- Familiarity with Unity building, bundling, and debugging a benefit
- Experience interfacing with 3rd party APIs and tools a benefit
- HTML5
- Javascript
- PhaserJS Engine
- Game development experience using HTML5
Additional Relevant Skills
- Version control experience (Git / Subversion)
- Experience working with serialized data formats (XML / JSON)
- Experience working with bug and task tracking systems (Atlassian Jira)